Humbug Tales: Keeper of the Swarm
Experience the fantastical world of bugs through the eyes of the ant herder Eacus and his peculiar flock.
About
Incorporated in 2022 with contributors throughout the United States and Europe, our team boasts collective decades of experience in software and media development, including:
- Development capabilities in both Unity and Full-Stack Web.
- A full art pipeline: Concepts, Modeling, Rigging, and Animation.
Inspired by majestic dogs who hunt by sight instead of smell, Gazehound Games pursues challenging targets with a bold purpose in mind:
Inspiring new perspectives through the power of play.
We aim to evoke a sense of wonder with each experience we create. If you have a project that’s unique, impactful, and fun, let us know how we can help!
![](https://gazehoundgames.com/wp-content/uploads/2024/02/IMG_20200823_121744734_edited_edited_edited-150x150.webp)
James Lonnie Bowler
Creative Director
![](https://gazehoundgames.com/wp-content/uploads/2024/02/20230904_181558-150x150.webp)
Lydia Bragg
Concept Artist
![](https://gazehoundgames.com/wp-content/uploads/2024/02/IMG_20211205_141717_edited-150x150.webp)
Florian Wespenwald
Producer
3D Artist
![](https://gazehoundgames.com/wp-content/uploads/2024/02/1694821691763_edited-150x150.webp)
Milan Brindic
Unity3D Developer
![](https://gazehoundgames.com/wp-content/uploads/2024/02/12961429_596361863848453_128382448149764-1-150x150.webp)
Johann Steinegger
3D Animator
![](https://gazehoundgames.com/wp-content/uploads/2024/04/Cropped-photoaidcom-cropped-1-150x150.png)
Carrie Easter
Level Designer
![](https://gazehoundgames.com/wp-content/uploads/2024/07/9950494c4c7bdacff94701d391f61ab7-150x150.png)
Joe Roe
Unity3D Developer
![](https://gazehoundgames.com/wp-content/uploads/2024/02/Gazehound-Games-logo-5-icon-circle-1-150x150.png)
Gigahertz
Cartoon Mascot